![]() ![]() ![]() For instance, the TWEETER of a loudspeaker is shaped in the form of a fan for this purpose. ![]() Īs a result of their capability of diffraction, low frequency sounds are difficult to localize or contain in an environment (see CANYON EFFECT, DIFFUSE SOUND FIELD ).Īn acoustic radiator must be specially designed for good dispersion of high frequencies since this does not occur naturally through diffraction. Ĭompare: CANCELLATION, INTERFERENCE, PARABOLIC REFLECTOR, REFLECTION, REFRACTION. The process of diffraction was first observed by Francesco Maria. When a light wave or a sound wave encounters an object. Both light and sound transfer energy through waves. Diffraction, in general, is the bending of waves around a small aperture. Diffraction is the bending and spreading out of light or sound waves around an object. The system of waves includes sound waves, light waves, electromagnetic waves, water waves, etc. Thus, diffraction may aid sound dispersion and DIFFUSION. Term: Description: Diffraction in photography is when light waves bend around corners and interfere with one another when traveling through small holes, causing. Diffraction is a process by virtue of which a system of waves spreads out after passing through narrow gaps. When the wavelength is similar to the dimensions of the object, as with low frequencies and buildings, or mid-range frequencies and the head, the wave diffracts around the object, using its edges as a focal point from which to generate a new wavefront of the same frequency but reduced intensity. DIFFRACTION The phenomenon in High frequency sounds, with short wavelengths, do not diffract around most obstacles, but are absorbed or reflected instead. Low frequency sounds have wavelengths that are much longer than most objects and barriers, and therefore such waves pass around them undisturbed. Such is the case with high frequencies with respect to the head, and thus is important in BINAURAL HEARING. Diffraction describes the event of waves encountering an obstacle and the consequential bending around the object. High frequency sounds, with short wavelengths, do not diffract around most obstacles, but are absorbed or reflected instead, creating a SOUND SHADOW behind the object. The phenomenon in SOUND PROPAGATION whereby a SOUND WAVE moves around an object whose dimensions are smaller than or about equal to the WAVELENGTH of the sound. ![]()
0 Comments
![]() ![]() “Wait! What? Peig Sayers was a real person!? My mind is blown! Love the show, have a great day!” - Joanne x.“Peig always moaned that her children never came home (go figure) I thought she use to say she had one foot in the grave and one foot on the pigs back - many’s the time I wanted the pig to move!” - Judith in Wexford.“Paula I’m genuinely interested now – what happened to Peig?!” (see below).“Morning Paula, why would you be talking about the government sponsored torture, Peig Sayers, at this hour of the morning?! I only remember she threw a mouldy cabbage at someone!” - JB in Clonmel. ![]() Had I known in advance half, or even one-third of what the future had in store for me, my heart wouldn't have been as gay or as courageous as it was in the beginning of my days.") (The opening doleful lines of her 1936 book, as dictated to her son, Maidhc, read: "I'm an old woman now with one foot in the grave and the other on its edge. Top line act did not receive such a roar!” - Ger in Cork An Irish version of Murder She Wrote / CSI Blasket Islands. Either fell off the island or kicked by a donkey. It started off with the line it’s an old woman I am with one foot in the grave and the other in the edge. Peig Sayers can still bring me out in cold sweats. “Ah Peig, an old woman from Kerry, she had a really hard life and you felt sorry for her until she started telling everyone about it and made life unbearable for thousands of school-kids!” - Padraic.It doesn’t matter what language it’s written in, Peig is one of the most depressing book ever written!” - Gerry, Sligo Anyway best of luck to all today!” - Stephen “Oh Paula, why oh why mention that book?! On my way to work and had to pull van to side of road as the mention Peig had me crying uncontrollably - it has scarred many a person. ![]() ![]() ![]() When all the tracks are recorded, our mix engineer begins to put it all together.You get to hear what’s being done every step of the way and we don’t move on to the next instrument until you’ve signed off on the performance. Once you and the producer have figured out a direction to take with the song, our session players will start laying down their tracks.After listening to your rough recording our award winning producer Chris Shreenan-Dyck will contact you to discuss his ideas for the recording approach.If you only have lyrics you can work with one of our writers who can help you finish your song. Simply send us a rough version of your blues demo you recorded at home or even on your smart phone.Our A-list session players, award-winning engineers and producer are at the very top in their field and know how to craft the very best sounding blues music demos. Our philosophy is that no matter what we are doing on the song, the quality should be as good as the hits on the radio. With our blues demos recording services we approach the music like it is the final album recording. When you work with our team, you can be sure that your blues demos will sound as great as any recording out there for a lot less than you thought possible. At Sundown Sessions we’ve taken world-class production and made it affordable to everyone. The better your blues demo sounds, the better chance you have of getting picked up. This is sometimes true, but knowledgeable artists dedicate time, money and effort to make their songs sound almost like the album they are about to record. ![]() ![]() etc.Ī lot of artists think that a demo is an interim process between the songwriting and the final recording. What sets us apart from other online blues demo services is we have actual award winning producers and engineers on our roster and our session players have worked with top artists such as: Bruce Springsteen, Rihanna, Muse, Maroon 5, Aerosmith, Keith Urban, Pink, Alanis Morissette, Neil Young, Iron & Wine, Stevie Wonder, Feist, Sarah McLachlan, Ani DiFranco, Ben Folds, Billy Talent, Christina Aguilera, Beastie Boys, Collective Soul, Whitney Houston, Duffy, INXS, Dream Theatre, Interpol, Mary J Blige, Sum 41, The Chieftains, The Jayhawks, The Ramones, Toni Braxton, ‘N SYNC, Kylie Minogue, Chad Smith (Red Hot Chili Peppers), Evanescence, Neko Case, Blue Rodeo, Rich Robinson (The Black Crowes), Kris Kristofferson, Garth Hudson (The Band), Willie Nelson, John Spencer, Rob Holliday (Marilyn Manson, The Prodigy), Evan Dando, Everest, DeVotchKa, Kevin Hearn (Barenaked Ladies). If you are sending your songs out to labels, publishers, or TV and Film, they are going to want to hear top shelf production. When blues demos are recorded properly, they should have the same sound quality as a major label album. ![]() ![]() ![]() This works well for people who like to be able to write and draw easily on the same page, and it can help you avoid the distractions from a digital device. Other designers opt for a physical method and use things like a bullet journal, notebook, or color-coded binder. This makes storing, editing, and moving ideas really easy. Some people go all digital with things like Evernote, Google Docs, or OneNote. Where to Put IdeasĮvery designer has their preferred place to put and store ideas. Typically, it’s more about the way your brain approaches the world anyway, so don’t get caught up on the frivolous debate.Īnd if you’re having a hard time figuring out which mechanism(s) to use in your game, you can find a massive list HERE. Just go with the method that works best for you. Honestly, there’s no wrong answer, and all three methods have led to games considered to be the “best of all time.” Some designers start with theme others start with a core mechanism and more recently, some designers start with a specific experience in mind. There’s an age-old debate about the best place to start when creating a game. ![]() And remember that most great writers are actually great re-writers, and in the same way, most great game designers are actually great re-designers. Once they’re out, you can start figuring out everything else. Just get as many thoughts out as possible. There will be plenty of time for that later. ![]() Write down placeholder ideas to bridge the gap from one thought to another.ĭon’t hold anything back, and don’t worry so much about organization or critiquing your ideas. Write down bad ideas that you’ll erase later. Write down everything that comes to mind. So, the best thing you can do is simply start getting ideas out of your head. ![]() Usually, something will spark an idea and make you think, “That would be a cool game!” But then what? Turning an idea into a playable game can seem like a monumental task, and it’s often so overwhelming to think about that many people just leave the ideas in their heads. The first stage of game design can be the most exciting but also the most challenging. But in those moments, just remind yourself that games matter, and they have the ability to improve people’s lives. So, if you ever find yourself asking, “Does this even matter?” the answer is YES! All artistic expressions come with their fair share of tough days, and designing board games is no different. We bring people together around a table to experience something that will hopefully build relationships and create lasting memories. That means game designers are storytellers to the highest degree because what we’re really creating is opportunities for others to tell great stories. They give people the opportunity to not only enjoy a story but also to have an impact on how that story gets told. Instead, games give players an active role in determining how the experience is going to play out. Why Designing Games Is Importantīoard games are different from other forms of entertainment because they’re about a lot more than just sitting and absorbing content. Now, that’s obviously easier said than done, but hopefully this booklet will help you start figuring out what it takes to create a fun engine that keeps players coming back time and time again. So, as a designer, you want to maximize the time to fun ratio. Players put time into it and get fun out. To put it simply, a board game is a fun engine. ![]() ![]() ![]() If you have components that require low temp those should be all on same side and that side should be last to reflow to ensure that you don’t damage them by overheating.Ĭredit: images lifted off google search results. Of course this also requires attention to components maximum temperature. ![]() The process will still remain the same though - first reflow one side then reflow the other side. This type adhesive is cured by heat and allows for double sided assembly where you have heavy components on either side. For manual process it is sold in syringes same as solder paste and can be (very carefully) applied to the board. Good SMA house will have machine that dispenses adhesive. Adhesive can be placed either under the component if there is no bottom pad or can be placed at the corners (for BGA components). For heavy parts there is special heat curable adhesive that will ensure that those stay in place. Now the question in my mind is, is it true that if we have to do 2-sided soldering of such a PCB it would be that once the one side has been soldered in the oven and we place components on the opposite side and put into oven again, the components would fall off from the first side due to heat in the oven? If this is true, how is this mitigated?Īs other answers mentioned the light parts are usually not a problem. Toaster Oven Conversion to SMD Reflow Oven Arduino Nano controls the elements of a Toaster Oven based on temperature readings to reflow tin-lead solder paste on a SMD PCB. For manufacturing at industrial scale the component placement would be done by a machine. For prototype board the components would be placed by hand and then the board would be put into the oven. If we are to do a complex board then we would be using a reflow oven. The soldering could be done by hand if the component side allows or we could use solder paste with hot air gun. It could be done the other way around but the thing is that, it will be done on one side at a time. The booster heater ensures the oven heats up at the required rate for a proper reflow temperature profile. The Whizoo kit comes with a metal-clad insulating plate and a booster heater. If we have a 2-sided PCB with SMD components on the top and also bottom, first we shall put components on the top side and solder them and then on the bottom side and solder them. Step 4: Install Bottom Panel & Heater Mount.
![]() ![]() In fact we have over 200 custom tattoo designs drawn and ready to go. “Though we’re not out of the woods yet, we’re gaining traction,” she said.We create high Quality Custom Vegan Tattoos. Goldschmidt was pleased with the tenacity but acknowledged the uphill climb. County Vote Center in November, and it was the scene for filming and TV shows, such as “America’s Got Talent.” Buick, Evian and TBS show all shot commercials there. The Pasadena Convention Center, for instance, was an L.A. In fact, she said officials found creative ways to keep events going for 14 months - at least as a bridge until better times. ![]() Goldschmidt added that 2020 was not a complete loss, though.
![]() ![]() Why do it this way, when you can just turn off filetype indentation rules in your. To trigger based on filetypes of opened files. sh.vim) who set indentexpr option (eg to GetShIndent()). Is THE file which sources indent/ directory (located in /usr/share/vim80 and being indent.vim's sibling node) Indent.vim in the Vim directory (vim80 for the latest version of Vim) JohnBeckett ( talk) 11:30, Febru(UTC) Globally Disable Auto-Indentation by Disabling the File cd /usr/share/vim/vim80 ![]() The introduction at the top mentions "See Toggle auto-indenting for code paste" and that tip has the correct way to do this. Sometimes you only need to paste some snippet of code, that already has indentation, so you can disable it only during the paste operation: Fritzophrenic ( talk) 18:23, Janu(UTC) Disabling auto indent temporarily to paste Insert a non commented line despite formatoptions.See the following for your problem with comment leaders, or do a search yourself for "comment leader" on the wiki or elsewhere: ![]() Presumably this refers to the comment leaders inserted automatically by Vim. (update - add this to your vimrc to block the autoindenting of comments - no other solution on this page works):-Īutocmd FileType * setlocal formatoptions-=c formatoptions-=r formatoptions-=o See :help 'filetype', and also VimTip1213. I think that - and correct me if I'm wrong - setting ft=php should offer indentation for PHP while leaving the HTML alone. Note that while 'smartindent' works decently for PHP, filetype indentation usually works better, even in this case. When wanted, enter the following to toggle the smartindent option, and show its current value: You may have disabled auto indenting in HTML files, but you would like auto indenting of your embedded PHP code. Here is a mapping so you can press F8 to disable auto indenting: The following is equivalent (it uses the abbreviated names in a single command): If you are editing a particular file and you want to prevent auto indenting within that file, enter: :verbose set ai? cin? cink? cino? si? inde? indk? To see the current indenting settings, and where they were set, enter: For either of these cases, put the following near the bottom of your vimrc to disable filetype based indentation:ĭisabling auto indent for the current file However, the filetype indent plugin on command may be included in a system-wide vimrc ( :help system-vimrc), or in the file vimrc_example.vim sourced from your vimrc. If you remove the indent keyword, none of your files will have file type based indentation rules applied. However, it's easy to disable all auto indents if wanted.Īctually, auto indentation is off by default, and if it is enabled on your system, that is because something has enabled it. The auto indentation provided for most languages is very helpful, and you should consider trying it. If you are not sure what that name is, edit a file where you want to remove auto indentation (for example, my.htm), then enter the following command to display the value of the ft ( filetype) option for the current buffer:ĭisabling file type based indentation for all file types You need to use the correct name for the file type ( html in the above). Auto indenting for the particular file type is disabled because well-behaved indent scripts do nothing if the buffer-local variable b:did_indent is defined (that variable indicates that the current buffer already has script-based indenting enabled). This creates a user-specific indent script which will be loaded before the file type indent script. You can disable auto indentation for particular files types the following example shows how to do this for html files.Ĭreate the file ~/.vim/indent/html.vim on Unix-based systems, or $HOME/vimfiles/indent/html.vim on Windows systems, containing the single line: You may like auto indenting in C programs, but dislike it when editing html files. 6 Globally Disable Auto-Indentation by Disabling the Fileĭisabling file type based indentation for a specific file type.5 Disabling auto indent temporarily to paste.3 Disabling auto indent for the current file.2 Disabling file type based indentation for all file types.1 Disabling file type based indentation for a specific file type. ![]() ![]() A well known station that brings a entertaining programming for its listeners. ^ joint venture with France Télévisions and Groupe TF1.From Germany emits Antenne (Thueringen).^ joint venture with Verlagsgesellschaft Madsack, Studio Gong Niedersachsen and Brune-Rieck-Beteiligungs.^ joint venture with Broadcast Sachsen.^ joint venture with Rheinland-Pfälzische Rundfunk.^ joint venture with Funk & Fernsehen Nordwestdeutschland, Antenne Niedersachen and Niedersachsen Radio.^ joint venture with Pressefunk Nordrhein-Westfalen and Westdeutscher Rundfunk.^ joint venture with Axel Springer, Heinrich Bauer Verlag, Lühmanndruck Harburger Zeitungsgesellschaft and Morgenpost Verlag.Mediengesellschaft der bayerischen Tageszeitungen für Kabelkommunikation, Medienpool and Radio Bavaria Rundfunkprogrammgesellschaft. ^ a b joint venture with Amperwelle Studio München Programmanbietergesellschaft, Axel Springer AG, Burda, Studio Gong, m.b.t.^ joint venture with Leonine Holding, The Walt Disney Company, Bauer Media Group and Hubert Burda Media.Logos įake Gdim Izig photos scandal (Western Sahara) The channel retransmits programs from the domestic Antena 3 schedule and other programs from Atresmedia channels ( LaSexta, Neox, Nova, Mega and Atreseries), along with live news programming, but due to rights issues with others who might hold rights to their shows in the Americas, some programming might air on a delay of several months or only after its original run has been completed. Antena 3 Internacional was founded in 1995. The channel serves the Americas (including the United States, Mexico and Central America), the Caribbean and Europe. The biggest winners for the channel are The Simpsons, Velvet, DEC, El Diario (a daily talk show run by Sandra Daviú) and the Noticias (particularly the evening edition run by Matías Prats).Īntena 3 dramas and sitcoms in the past and present include Manos a la obra, Canguros, La casa de los líos, Los lahkldrones van a la oficina, Hermanos de leche, Vecinos, Cañas y barro, Compañeros, Un paso adelante, Policías, Fuego, El pantano, Ada madrina, Dime que me quieres, Lleno por favor, ¿Quién da la vez?, Farmacia de Guardia, Menudo es mi padre, Nada es para siempre, Aquí no hay quien viva, and Los hombres de Paco.Īntena 3 Internacional is a pay television channel owned by Atresmedia Internacional, with distribution handled by MVS Comunicaciones. Some of its programmes, such as Física o Química, La casa de papel and Tu cara me suena gained international success and many duplicate programmes were produced worldwide.Īntena 3 is generally listed as the third channel on television sets throughout Spain, except certain autonomous communities where the regional station occupies channel #3.įurther information: List of programs broadcast by Antena 3 Some of the most popular programmes broadcast by Antena 3 include Aquí no hay quien viva, Física o Química, El Barco, Los Protegidos, Los Simpson and El Internado. Its current headquarters are located in San Sebastián de los Reyes. (downscaled to 16:9 576i for the SDTV feed)Ģ5 December 1989 32 years ago ( ) (experimental transmissions)Ģ5 January 1990 32 years ago ( ) (official launch)Īntena 3 is a Spanish terrestrial television channel part of Atresmedia Televisión, of which it is the flagship station. San Sebastián de los Reyes, Community of Madrid ![]() ![]() 3, Super Metroid and The Legend of Zelda: A Link to the Past, among many others. Members also enjoy a curated library of NES and Super NES classic games, including Super Mario Bros. Ultimate, Luigi’s Mansion 3, Pokémon Swordand Pokémon Shield. Nintendo Switch Online is a paid membership service that allows members to team up or face off online in compatible Nintendo Switch games, such as Super Smash Bros. Nintendo adds new games weekly to Nintendo eShop, which offers a variety of options for the Nintendo Switch console, the Wii U console and the Nintendo 3DS family of systems. In addition to video games available at retail stores, Nintendo also offers a variety of content that people can download directly to their systems. Retro Arcade Shooter – Attack from PlutoĪlso new this week in Nintendo eShop on Nintendo 3DS:.Of Tanks and Demons III – Available Aug.Norman’s Great Illusion – Available Aug.My Universe – My Baby – Available Aug.Īlso new this week in Nintendo eShop on Nintendo Switch: Great deals this week! Check out the full list of deals available this week at.Nintendo eShop on Nintendo Switch, Nintendo 3DS and Wii U.The Linn: Path of Orchards game will be available on Aug. Completing each level needs both timely reactions and logical thinking. Levels consist of treacherous dynamic platforms that make you rethink every move before you press a button. Help Aban on her divine mission to rejuvenate the ancient Tree of Light. ![]() You control Aban, an exotic guardian of nature, on her journey through a lost sky temple. Linn: Path of Orchards – Step out of your conventional platforming habits and delve into the dynamic and rotating world of Linn, a modern puzzle-platformer set in a fantastic and mysterious ancient world.Raise mountains, build forests, fill lakes or harness the sands of the deserts. Craft your deck, shape the battlefield and fight for victory! A strategy game like no other, build exciting decks and shape the battlefield as you fight epic battles. Faeria – With its unique living board, the Faeria game will challenge you with truly strategic card battles.REDMOND, Wash.–(BUSINESS WIRE)–This week’s Nintendo Download includes the following featured content: ![]() ![]() ![]() All the info for everything, all stats for everyone reads from that one opcode: mov rax,Įven if I filtered for the player empire versus the ai, the entire structure for everyone would just shift around from game load to game load anyway. It seems like I need to be able to pin down at least ONE opcode with an offset. I did but I can't get any sort of stable offsets as entire areas shift around from game load to game load. ORIGINAL CODE - INJECTION POINT: "sis64.exe"+45006 They seem to be the same thru different games, maybe for other stuff in the game as well may have an rcx register on that operation but what can I do with it? here is a basic AOB script for it and THANKS for the Help!:Īobscanmodule(things,sis64.exe,09 00 00 48 8B D0 48 85 C0 75 45 49 8B 06 49 89 04 24) // should be unique With the find out what addressees this instruction accesses I did notice when looking at the register states that the register RCX differs and seems like its always the same for the particular game resources: Its a 4X game so using structure viewer to compare is difficult as i can't really tell what the values of the other empires are. It seems like it handles all kinds of things in the game. Whats more when I find the value for metals, for influence, for research, SAME address with the mov rax, and ONLY that one which of course accesses hundreds of addresses. So for the mov rax, I choose "Find out What addresses this instruction access and its hundreds!" Same with the addresses around it. Mov rax, <- this is what accesses my credits, metals, influence, etc. I get the credits value find out what accesses this address and I get: Well the problem is I am not understanding where I can do this. I tried pointer scanning up to level 7, higher offset, etc and after many hours came up empty so I need to inject. All the values are DOUBLE can be searched and found easily (although they are dynamic and change every game load). So I am trying to create a table for Stars in Shadow. Posted: Tue 10:29 am Post subject: Help with understanding some code - can't pin down an inject ![]() |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |